The Technology and Storytelling of Color in the Sequential Narrative: Using Color to Tell Stories
Words and pictures work in unison to drive the sequential narrative. The technology of comic book production has been refined, thereby increasing storytelling possibilities. This paper explores the techniques of using color and technology to immerse the reader within a graphic narrative. This workshop will explore how effective color theory can change emotion, clarify detail, set mood, create an environment and define characters.
||Color, Color Theory, Production Technologies, Photoshop, Storytelling, Comic Books, Graphic Novels, Sequential Art, Sequential Narrative
The International Journal of the Book, Volume 4, Issue 4, pp.123-132.
Article: Print (Spiral Bound).
Article: Electronic (PDF File; 1.886MB).
Professor of New Media, School of Informatics, Indiana University, Indianpolis, IN, USA
Durwin Talon has been an illustrator, graphic designer, art director and educator. Associate Professor Talon currently teaches Video Game Development, Sequential Art and Visual Communication classes for the New Media Program in the School of Informatics for Indiana University, IUPUI. He has researched, developed and taught technology classes that emphasize visual communication, storytelling, technique and computer skills and has been awarded an SBC Fellowship for his research. He has written books on the subject of Sequential Art (Panel Discussions and Comics Above Ground), and his electronic illustrations have been featured in covers, gallery exhibitions and advertising. He currently serves as chair of Interface Symposium and VisionFest Student Animation Competition.
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